![]() 4: Lack of non-integer framerate export in the mobile versionĪlthough there are non-integer framerates in the final export on the desktop version of Premier Rush (as shown in the above screenshot that Adobe sent to me several months ago), in the camera section, Premiere Rush only offers integer framerates. See my article All audio production & distribution should go 48 kHz for more information.įortunately, both MoviePro and FiLMiC Pro now offer the 48 kHz audio sampling standard as default. (Yikes!) This processes and degrades the audio for no reason.Ĭielo tested this by sending the raw file to her Mac and then seeing the specs in QuickTime Pro’s inspector, as shown above. Ironically, Premiere Rush is recording the raw audio at 44.1 kHz and then upsampling it to 48 kHz upon final output. Thanks to Cielo de la Paz for testing this. The raw recording has 44.1 kHz audio, which is non-standard for video and even non-standard for the default audio sampling frequencies for the latest iOS devices, according to Apple. 3: Incorrect audio sampling on raw footage Premiere rush ipad android#It should be noted that as of publication time of this article, FiLMiC Pro only offers this audio selection feature in its iOS version, not in its Android version. Thanks to Cielo de la Paz for pointing this out. Other professional camera apps like Cinema FV-5 (Android only as of publication time) FiLMiC Pro (Android and iOS, see detail in next paragraph) and MoviePro (iOS only) allow selecting among different audio sources that may be connected to the device, but Premiere Rush is currently missing this essential feature. 2: No audio input selection in the camera section Thanks to Cielo de la Paz of The Storyographist for pointing this out. This is a standard feature in both camera apps and audio-only apps, but it’s strangely missing in the camera portion of the Premiere Rush app, as of publication time of this article. Visual confidence is essential when recording audio, via a visual meter. Premiere rush ipad for android#Now that Premiere Rush is out of beta and officially available for iOS (iPhone, iPad, iPod Touch), macOS and Windows (but still pending for Android and Chromebook), Cielo de la Paz of The Storyographist and I have been able to determine five issues that the Adobe Rush team must address immediately, or at least the first four of them. That’s the final product name for the code-named Project Rush multiplatform production tool I covered in a prior article, an episode of BeyondPodcasting, and other ProVideo Coalition contributors have covered (links ahead). Many content producers are excited about Adobe’s new Premiere Rush. ![]()
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